I’ve been playing a game called Evil West and while it’s mostly enjoyable, I believe the difficulty it poorly balanced in some parts. I mainly play on the “normal” difficulty level but at times, the enemy composition and tight quarters for combat makes the challenge legitimately unfair for the player. When this happens, I have no hesitation in turning down the difficulty level and just continuing on. I could just restart the checkpoint after my character meets his untimely end without changing the difficulty, but who knows how many times I need to replay the sequence before succeeding?
I have so many other things to do that I can’t waste my time on a game that is poorly balanced. I’ll gladly put it on easy and continue progress on the game. This isn’t the first time I’ve done this in a game and it won’t be the last time. A game needs to earn a player’s valuable time and if it wants to make a level unnecessarily difficult, it certainly won’t make me want to replay that level over and over again. I’ll just cheese it with the easy mode and move on. The game is lucky I don’t quit playing it entirely.