THREE MORE DAYS

I have three more days at work before I have a week off. I was hoping to slip into that week quietly but I’m not sure if that will pan out. The week had been going smoothly so far but near the end of the day, things got interesting. Our quality assurance team found a particularly nasty bug late in the day and while it was initially assigned to some other engineers to look at, I realize the root cause was in some areas that I’m responsible for.

Since our game is already out, I’m fairly certain this bug is also out in the wild, which sucks. The bug causes the game to hang but not crash in a particular situation if you’re in split-screen mode with two players. It has to do with a complex set of steps that gets out of order. Why the sequence of events gets out of order is something I’m still investigating.

I’m fairly certain tomorrow is going to be a stressful day at work.

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